These are some game prototypes that were created or contributed to by me.
The Loss of Anonymity - an interactive narrative
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The world is becoming increasingly interconnected. Every day more and more things
that we take for granted are integrating with the Internet, due to the many advantages
of such connectivity. Arguably, one area where this is happening most of all is
the world of gaming. Bringing the Internet into gaming has greatly expanded the
possibilities of the medium. Virtual worlds and social games have brought otherwise
isolated people together and enhanced the entertainment value of the medium.
In parallel to this increasing interconnectedness, is the advance of the surveillance
society. CCTV cameras are increasingly being used in the real world to prevent crime
across the planet, while governments introduce legislation to give them the power
to track people’s movements through invasive identification and security measures
(such as the proposed NZ Search and Surveillance Bill), brought on by threats of
terrorism and crime, and the paranoia induced by them.
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